I already touched Maya before. I remember some shortcuts and a few concepts of meshing and modeling. I can handle myself. I was asking that because I thought to create advanced things I could make faster with Blender, but if its not easier, then nevermind.
3DMotive - Advanced C
There are additional reasons why this comparison is not fair or accurate. One of the biggest that occurred to me a moment ago is material development. Unity requires you to learn a programming language dedicated to shaders called ShaderLab. UE4 is node-based and much easier to learn as it requires no real knowledge of programming. Within a minute or two, depending on how fast your development system is, you can have a reasonably complex material with advanced effects without ever learning a shader language. You can also preview from any node in the material you wish by right-clicking the node and selecting the preview option. 2ff7e9595c
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